
Minato Science Festa 2026
At the TEPIA booth, visitors used color snaps and a Scratch driving console. Matrain also supported the experience on site.
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ACTIVITIES / WORKSHOPS

Experience principle
Participants observe movement, predict, test and think again. The structure is adjusted so people with different ages and experience can begin from their current point.

At the TEPIA booth, visitors used color snaps and a Scratch driving console. Matrain also supported the experience on site.
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Eight 20-minute sessions were held for four groups at a time. Graded tasks and a large layout created time for families to test and adjust together.
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Programming beginners in grades two through six worked in groups of four during a 60-minute activity using color snaps without computers.
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Matrain is a small team. Feasibility, travel and the division of operating responsibility must be confirmed for each request.
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